Publisher's Synopsis
At Drill, Bug leaves to the capital city of his continent Citadel, Citada. Meanwhile in Colthen, the Fortis endure changes and have to dispatch riders for outreach. Kiyukeyu loses his snake and in a quest to find it meets Bug on the dark continent of Polo. They encounter orcs who warn of impending demonic onslaught. As Polo falls, the duo return with Rottiro and Sittret as spies into the continent once again. Finding the Lost Shrine, completing their infiltration, they become a resolute company. As the Liria are deprecated the Fortis concerned, they dispatch a task force to collude for defense should relations be needed. Farce and Fredo become part of an unexpectedly long journey. After tribunal, armory, faction and resolve, the First Battle of Liria. Defeated, the allies retreat.In the spirit world, ghosts wrestle with the undead. They leave to rescue their king Calsius, trapped within the demon plane. As they meet demons and finally defeat Liria on home turf, at the Second Battle of Liria they manage to rescue Calsius in the process. All races are needed in the third, as they return to the dark continent on the same ships. They endure many waves and all levels of the Liria chain of command are defeated. As the men come back to Citadel, celebration ensues on all continents of terra nova. In the management of a new world order, the tribunal reconvenes. A creation of lasting peace excludes orcs as they reclaim their ancestral spirit stonewalker. As good beats evil, the the Dead King is atoned. Calsius warns his Prince is returning to take count of the aftermath of battle. He bodes at the return of the warlords.