Learning Windows Programming With Virtual Reality

Learning Windows Programming With Virtual Reality

Paperback (30 Jun 1995)

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Publisher's Synopsis

This is an innovative book for teaching programming. Throughout the book, readers will develop a 3-D Virtual Reality game as they learn the Windows programming techniques. The 3-D engine provided with the book generates textured and interactive 3-D imagery like those found on two very popular shareware games-Wolfenstein 3-D and Doom. Explanations for development in both DOS and Windows (3.1 and higher) are included.;Key Features: Teaches the "why" instead of just "how" to program; Explores the entire development process from initial application development through debugging and final development; Covers the texturing graphics engine and source code; Includes a disk with source code for the graphics engine and 3-D glasses for viewing programs and images on the disk.

Book information

ISBN: 9780127378428
Publisher: AP Professional
Imprint: AP Professional
Pub date:
DEWEY: 006.6769
DEWEY edition: 21
Number of pages: 305
Weight: 722g
Height: 235mm
Width: 197mm
Spine width: 27mm