Gaming for Good

Gaming for Good Unlocking the Power of Gaming to Create a Better World for Us All

Paperback (12 Feb 2024)

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Publisher's Synopsis

Over 3 billion people play games globally. How can we turn his immense power into a force for good?


Games are already influencing player behaviour and decision-making. This book dispels the often negative perception of gamers and the games they play every day and shows how to harness the medium's potential. Whether you're a gamer, in the industry, not in the industry but interested in games or a parent worried about the impact of games on your kids, read this book to:


 Understand the industry and gaming culture and why it lends itself perfectly to tackling global challenges

 Discover how games can be a force for good through real-world examples, underpinned by interviews with leading executives in the industry

 Be inspired to make a positive impact using games

 Recognise that 'doing good' corresponds with 'doing well' and can drive wider beneficial outcomes such as deeper engagement

Book information

ISBN: 9781781338049
Publisher: Rethink Press Limited
Imprint: Rethink Press
Pub date:
DEWEY: 306.487
DEWEY edition: 23
Language: English
Number of pages: 278
Weight: 358g
Height: 141mm
Width: 216mm
Spine width: 25mm