Gamification for Tourism

Gamification for Tourism - Aspects of Tourism

Hardback (10 May 2021)

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Publisher's Synopsis

This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.

Book information

ISBN: 9781845418212
Publisher: Channel View Publications
Imprint: Channel View Publications
Pub date:
DEWEY: 338.4791
DEWEY edition: 23
Language: English
Number of pages: 312
Weight: 638g
Height: 234mm
Width: 156mm
Spine width: 19mm