Entertainment Computing - ICEC 2010 Information Systems and Applications, Incl. Internet/Web, and HCI

Entertainment Computing - ICEC 2010 Information Systems and Applications, Incl. Internet/Web, and HCI 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings - Lecture Notes in Computer Science

2010 edition

Paperback (11 Aug 2010)

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Publisher's Synopsis

The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great economic power. On the other hand, it is also a place with a very fas- nating historical and cultural background. It bridges the past and the future as well as east and west. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. However, it is not only about computer games. The last ICEC c- ferences have shown that entertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage perfo- ances and all sorts of new interactive installations.

Book information

ISBN: 9783642153983
Publisher: Springer Berlin Heidelberg
Imprint: Springer
Pub date:
Edition: 2010 edition
Language: English
Number of pages: 521
Weight: 816g
Height: 229mm
Width: 152mm
Spine width: 25mm