Publisher's Synopsis
Welcome to Grizzletown, off the grid on the end of the Grizzle Peninsula, Alaska. Once a fishing village with a packing plant or two, by the 1980s it has been cut off to the world by a volcano and indifference. For disconnected young people living "downland," the Grizzle Peninsula exerts a powerful pull for people looking to commune with nature, escape a dicey situation, or simply leave civilization behind. Ernie is one such young person, and with his sort of girlfriend Eva, off they go to the wilderness. Soon their relationship is more than strained: Eva seeming stays around for lack of a better plan while Ernie dreams of more than a few ice cold beers. Chief runs out of luck in the city and needs to get away. Far away. But Chief is the architect of his own problems, and the farther he goes, the more trouble seems to be catching up. On a whim, Danny follows a woman to the Grizzle Peninsula. Theoretically she's doing some surveying work, but that turns out to be a bust. Luckily, he lands on his feet with a job as a forest service park attendant. Fiona Gallagher is similarly lost. A crash course in being a game warden seems to offer her direction. Unfortunately, that direction points her to teaming up with Danny and chasing Chief across the Grizzle Peninsula. All five of their fates will be decided in Grizzletown.