Publisher's Synopsis
This text examines the multimedia industry, the makers of hardware and software, the innovators, the users and its future in the world of business. The authors explore the dynamics of the market, in terms of technology push and marketing pull, and the dramatic transition of desktop devices from personal computer to personal communicator. Applications from training and documentation to core business solutions are explored, with special emphasis on likely cost and value. The integration of text, graphics, animation, audio and video is progressing based on major advances in desktop platforms, operating systems and applications software.