Publisher's Synopsis
Features experienced artists including Maarten Verhoeven, Caio César, Mariano Steiner and Kurt Papstein
Presents step-by-step tutorials on a range of subjects including alien concepts, quadruped designs and inventive creatures
Applies traditional sculpting practices to the 3D medium
Breaks ZBrush down into its basic components, looking at the features and tools on offer and how these can be applied to character sculpting projects
Will appeal to a huge percentage of the 3D art industry, including students, lecturers, professionals and studios
An excellent learning tool to accompany digital art classes
Can also be used as a helpful guide for artists wishing to make the switch from traditional mediums