Publisher's Synopsis
An exotic, collaborative, open-source, and action-oriented game designed from the ground up for anime-style storytelling and combat. Wa is built around the finest, most tried-and-true, sword-tested tropes from anime and manga. In Wa, you'll see beast people, katana-wielding samurai, ki-powered ninja, spiritually enlightened shugenja, ancient mountain hermits, and powerful blood ties that go back for millennia. Combat is explosive, quick, and merciless. Your heroes will master powers of your choosing, and wield them against a vast array of foes, from possessed paper lanterns to powerful samurai generals to conniving corrupt kami. Wa thrives on intense, rapid combat, active, emotional characters, and deep, meaningful storylines. Wa is eschews sword-and-sorcery and dungeon crawling in favor of twisted tales of revenge, love, betrayal, and martial prowess. Wa's game system is unique. It walks the line between effect-based and outcome-based systems, providing a general framework for how attacks and defenses should work, while allowing you to describe the action yourself. Creative role-playing and clever maneuvers are rewarded in Wa. Coming up with a way to outsmart your opponent nets you bonuses to your rolls, providing a quick, sturdy mechanic that reinforces good roleplaying. It wouldn't feel like an anime if people weren't kicking boulders at each other and cutting down castles.