Virtual Reality in Curriculum and Pedagogy: Evidence from Secondary Classrooms

Virtual Reality in Curriculum and Pedagogy: Evidence from Secondary Classrooms - Digital Games, Simulations, and Learning

Paperback (20 May 2020)

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Publisher's Synopsis

Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book's original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms. Students and scholars of technology-enhancing learning, curriculum design, and teacher education alike will find key pedagogical insights into leveraging the unique properties of VR for authentic, metacognitive, and creative learning.

About the Publisher

Routledge

Routledge

Routledge is the world's leading academic publisher in the Humanities and Social Sciences. We publish thousands of books and journals each year, serving scholars, instructors, and professional communities worldwide. Our current publishing programme encompasses groundbreaking textbooks and premier, peer-reviewed research in the Social Sciences, Humanities, and Built Environment. We have partnered with many of the most influential societies and academic bodies to publish their journals and book series. Readers can access tens of thousands of print and e-books from our extensive catalogue of titles. Routledge is a member of Taylor & Francis Group, an informa business.

Book information

ISBN: 9780367262006
Publisher: Taylor & Francis
Imprint: Routledge
Pub date:
DEWEY: 371.33468
DEWEY edition: 23
Language: English
Number of pages: 136
Weight: 240g
Height: 152mm
Width: 228mm
Spine width: 12mm