Virtual Play and the Victorian Novel

Virtual Play and the Victorian Novel The Ethics and Aesthetics of Fictional Experience - Cambridge Studies in Nineteenth-Century Literature and Culture

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Publisher's Synopsis

Pondering the town he had invented in his novels, Anthony Trollope had 'so realised the place, and the people, and the facts' of Barset that 'the pavement of the city ways are familiar to my footsteps'. After his novels end, William Thackeray wonders where his characters now live, and misses their conversation. How can we understand the novel as a form of artificial reality? Timothy Gao proposes a history of virtual realities, stemming from the imaginary worlds created by novelists like Trollope, Thackeray, Charlotte Bronte, and Charles Dickens. Departing from established historical or didactic understandings of Victorian fiction, Virtual Play and the Victorian Novel recovers the period's fascination with imagined places, people, and facts. This text provides a short history of virtual experiences in literature, four studies of major novelists, and an innovative approach for scholars and students to interpret realist fictions and fictional realities from before the digital age. This title is also available as Open Access on Cambridge Core.

Book information

ISBN: 9781108837163
Publisher: Cambridge University Press
Imprint: Cambridge University Press
Pub date:
DEWEY: 823.809
DEWEY edition: 23
Language: English
Number of pages: vi, 222
Weight: 494g
Height: 158mm
Width: 238mm
Spine width: 21mm