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Video Games as Art

Video Games as Art A Communication-Oriented Perspective on the Relationship Between Gaming and the Art - Video Games and the Humanities

Hardback (07 Nov 2022)

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Publisher's Synopsis

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

Book information

ISBN: 9783110735130
Publisher: De Gruyter
Imprint: De Gruyter Oldenbourg
Pub date:
DEWEY: 794.8
DEWEY edition: 23
Language: English
Number of pages: 110
Weight: 348g
Height: 163mm
Width: 242mm
Spine width: 14mm