Publisher's Synopsis
Finding adventure can be a daunting task, especially in the middle of nowhere. But as the party approaches their destination of Calemma, the mundane routine of travel explodes into an all out attack. Players are absorbed into the local drama of Calemma. What starts as random raids from outland wilderness savages, turns into a discovery of Calemma's mysterious past. Players are forced to take sides in a series of events as they try to uncover the truth about this city. Zombie hordes, vampires, and enchanted trees are just a few of the challenges that are presented within the City walls. But the greatest challenge lies within the nefarious proposition given by the City Council. This compendium contains all 3 volumes of the Calemma dilemma and all map packs needed for game play. This rpg module is perfect for 4-6 players and is compatible with ANY D20 system including Pathfinder and D&D 3.5.