The Gaming Mind

The Gaming Mind A New Psychology of Videogames and the Power of Play

Audio CD (31 Mar 2020)

Not available for sale

Includes delivery to the United States

Out of stock

This service is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Publisher's Synopsis

Are videogames bad for us? It's the question on everyone's mind, given teenagers' captive attention to videogames and the media's tendency to scapegoat them. It's also--if you ask clinical psychologist Alexander Kriss--the wrong question. In his therapy office, Kriss looks at videogames as a window into the mind. Is his patient Liz really addicted to Candy Crush--or is she evading a deeper problem? Why would aspiring model Patricia craft a hideous avatar named Pat? And when Jack immerses himself in Mass Effect, is he eroding his social skills--or honing them via relationship-building gameplay? Weaving together Kriss's personal history, patients' experiences, and professional insight--and without shying away from complex subjects, such as online harassment--The Gaming Mind disrupts our assumptions about gamers and explores how gaming can be good for us. It offers guidance for parents, clinicians, and the rest of us to better understand the gaming mind. Like any mode of play, at their best, videogames reveal who we are and what we want from our lives.

Book information

ISBN: 9781665200295
Publisher: Tantor
Imprint: Tantor Audio
Pub date:
Language: English
Weight: -1g
Height: 191mm
Width: 135mm
Spine width: 0mm