Teen Games Rule!

Teen Games Rule! A Librarian's Guide to Platforms and Programs - Libraries Unlimited Professional Guides for Young Adult Librarians

Paperback (12 Nov 2013)

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Publisher's Synopsis

Gaming offers a great way to reach teens. This book gives library staff the tools to deliver game programming that goes beyond the basic video and board game format. Games aren't just for fun; they can also play a critical role in learning. Libraries have an opportunity to integrate a variety of games into the services and collections they provide to the community. This book shows library staff how to do exactly that through a diverse variety of popular games, some that have been around for many years and others that are new. The authors present a comprehensive overview of the topic, supplying good practice examples from successful libraries, providing necessary details on format and implementation within a library program for teens, and covering different game formats ranging from live action role-playing (LARP) and Dungeons & Dragons to Minecraft and traditional board games. Whether you're adding games and gaming to your collection and services for the first time, or looking for ways to expand your existing gaming program, this book offers solid guidance.

Book information

ISBN: 9781598847048
Publisher: Bloomsbury Publishing (UK)
Imprint: Libraries Unlimited
Pub date:
DEWEY: 027.626
DEWEY edition: 23
Language: English
Number of pages: xiii, 144
Weight: 312g
Height: 235mm
Width: 156mm
Spine width: 13mm