Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12

Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12

Hardback (13 Jul 2021)

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Publisher's Synopsis

Teaching in the Game-Based Classroom is a hands-on guide to leveraging students' embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students' intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.

About the Publisher

Routledge

Routledge

Routledge is the world's leading academic publisher in the Humanities and Social Sciences. We publish thousands of books and journals each year, serving scholars, instructors, and professional communities worldwide. Our current publishing programme encompasses groundbreaking textbooks and premier, peer-reviewed research in the Social Sciences, Humanities, and Built Environment. We have partnered with many of the most influential societies and academic bodies to publish their journals and book series. Readers can access tens of thousands of print and e-books from our extensive catalogue of titles. Routledge is a member of Taylor & Francis Group, an informa business.

Book information

ISBN: 9780367483975
Publisher: Taylor & Francis
Imprint: Routledge
Pub date:
DEWEY: 371.337
DEWEY edition: 23
Language: English
Number of pages: x, 184
Weight: 385g
Height: 229mm
Width: 152mm
Spine width: 13mm