Publisher's Synopsis
In a world grown used to grasping at shadows, there's nowhere to turn when the shadows start grasping back.
After somehow surviving the day, Michael and Rhea are still no closer to finding Lainey and stopping the chaos spiraling around them. And as the sun goes down, the game ramps up. Armed with strange new powers and a fresh understanding of the danger, they dive into a volatile new update that fills the city and their minds with wild phantoms and desperate echoes of their past. And when the Prometheus virus finally ignites and the revolution begins, they find themselves dragged ever deeper into the rapidly fraying border between reality...and something threatening to become more.
The Dyrnwyn Strain is a new sci-fantasy trilogy with litRPG elements, set in a near future where attention is a commodity, imagination is a weapon, and objective truth is more like a suggestion.