Real-Time Graphics Rendering Engine

Real-Time Graphics Rendering Engine - Advanced Topics in Science and Technology in China

2011st edition

Hardback (08 Jun 2011)

  • $191.96
Add to basket

Includes delivery to the United States

10+ copies available online - Usually dispatched within 7 days

Publisher's Synopsis

"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines.

Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.

Book information

ISBN: 9783642183416
Publisher: Springer Berlin Heidelberg
Imprint: Springer
Pub date:
Edition: 2011st edition
Language: English
Number of pages: 300
Weight: 612g
Height: 235mm
Width: 155mm
Spine width: 23mm