Playing with Videogames

Playing with Videogames

Paperback (26 Jun 2008)

Save $5.31

  • RRP $47.45
  • $42.14
Add to basket

Includes delivery to the United States

10+ copies available online - Usually dispatched within 7-10 days

Other formats/editions

Publisher's Synopsis

Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies.

James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged.

Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.

About the Publisher

Routledge

Routledge

Routledge is the world's leading academic publisher in the Humanities and Social Sciences. We publish thousands of books and journals each year, serving scholars, instructors, and professional communities worldwide. Our current publishing programme encompasses groundbreaking textbooks and premier, peer-reviewed research in the Social Sciences, Humanities, and Built Environment. We have partnered with many of the most influential societies and academic bodies to publish their journals and book series. Readers can access tens of thousands of print and e-books from our extensive catalogue of titles. Routledge is a member of Taylor & Francis Group, an informa business.

Book information

ISBN: 9780415385237
Publisher: Taylor & Francis
Imprint: Routledge
Pub date:
DEWEY: 794.8
DEWEY edition: 22
Language: English
Number of pages: 207
Weight: 364g
Height: 232mm
Width: 157mm
Spine width: 18mm