Playing American

Playing American Open-World Videogames and the Reproduction of American Culture - Video Games and the Humanities

Hardback (04 Oct 2023)

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Publisher's Synopsis

Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, respectively - highlight different figurations of "playing American." Thematic foci range from public discourses on systemic racism and neoliberal capitalism to the justification of real-world surveillance practices and to the reconfiguration of the Western in the digital age. Playing American provides those interested in either videogames or American culture with a fresh angle and new concepts regarding its subject matters. It demonstrates that videogames are agents of cultural reproduction that do distinct cultural work for American culture in the twenty-first century.

Book information

ISBN: 9783111244846
Publisher: De Gruyter
Imprint: De Gruyter Oldenbourg
Pub date:
DEWEY: 306.487
DEWEY edition: 23
Language: English
Number of pages: 240
Weight: 478g
Height: 230mm
Width: 155mm
Spine width: 18mm