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Player's Handbook 3

Player's Handbook 3 Roleplaying Game Core Rules

Hardback (16 Mar 2010)

Not available for sale

Out of stock

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Publisher's Synopsis

Rules for psionic, divine, and primal heroes.

Player's Handbook® 3 expands the range of options available to D&D® players with new classes, races, powers, and other material.

This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.

About the Publisher

Wizards of the Coast

The Wizards story is an epic tale of a tiny game company which started in Peter Adkison's basement in 1990 and grew to be a leader in the hobby gaming business and a part of the global Hasbro family. From those humble beginnings arose fantastic new worlds, stories, brands and entirely new types of play experiences that entertain communities of players through games, novels, comics, TV series, apparel and more. Our branded play experiences bring people together face-to-face or virtually to celebrate their shared passion and imagination. Our company is a unique environment full of creative people who are passionate about creating amazing play experiences, every day. Our story is for those who live to play.

Book information

ISBN: 9780786953905
Publisher: Wizards of the Coast Publishing
Imprint: Wizards of the Coast
Pub date:
DEWEY: 793.93
DEWEY edition: 22
Language: English
Number of pages: 223
Weight: 830g
Height: 277mm
Width: 218mm
Spine width: 14mm