Physically Based Rendering

Physically Based Rendering From Theory to Implementation

Third edition

Hardback (21 Nov 2016) | English

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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.

Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.

Book information

ISBN: 9780128006450
Publisher: Elsevier Science
Imprint: Morgan Kaufmann
Pub date:
Edition: Third edition
DEWEY: 006.693
DEWEY edition: 23
Language: English
Number of pages: xxix, 1233
Weight: 2074g
Height: 200mm
Width: 244mm
Spine width: 53mm