Publisher's Synopsis
Interactive multimedia allows all interested users to combine, control, and manipulate different types of media, such as text, audio and video recordings, 2D and 3D computer graphics, animation, and film. It is important to note that interactive multimedia integrates computer technology, memory, data storage, peripheral devices, and other information and communication technologies. The most common multimedia applications include interactive educational and scientific programs, various types of training, diverse games, and advanced simulations. This book explores issues such as user experience, overcoming cultural differences, eye-tracking and drawing relevant conclusions, comparing certain attitudes and user experiences, and identifying the most efficient method for video compression.