Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality

Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality

Hardback (30 Jan 2021)

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Publisher's Synopsis

Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future.

Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.

Book information

ISBN: 9781799847038
Publisher: IGI Global
Imprint: IGI Global
Pub date:
DEWEY: 006.7
DEWEY edition: 23
Language: English
Number of pages: xxii, 310
Weight: 1108g
Height: 290mm
Width: 225mm
Spine width: 29mm