Publisher's Synopsis
A unique book collection with 10 exciting Minecraft stories.
Story 1: When Sullivan, Yoser, and Xena discover some men in their swamp, they are curious what they are after. The men are measuring and planning what to do with the area. Days later, a battle between the slimes and the construction workers with heavy machines follows, but the consequences are unavoidable.
Story 2: In this somewhat humorous story, Bart the Bat leads his friends to a desirable place without promises that are too big. He warns them in advance that the blood they are after, isn't worth it, but they insist on going. Little do they know this trip takes them past darting guardians, attacking ender dragons, and ugly werewolves, only to discover the irony of their bad listening skills.
Story 3: Brock is a farmer; he has lots of mooshrooms on his fields. But something made the mooshrooms all disappear, and after the farmers come together, they figure there is only one solution to their problem: To find the boy with the magical flute they heard about. Will Brock find the boy? And when he does, is the boy really able to bring back the mooshrooms?
Story 4: A donkey, a cow, a sheep, and a pig are exploring the world beyond their farm. Part of the reason they left is the rainstorm, but when they find shelter in a giant mansion and eat however much they want, they also find themselves in a pickle. The mansion is haunted, and it won't release these four friends easily. Moreover, have you ever tried to fight a skeleton horse? Impossible.
Story 5: This is a combination of two diaries: One that belongs to a guardian and another to a fisherman. They both have their own story and their own background, but they meet because of a series of events and a shoal of squid that turn the underwater monument upside down.
Story 6: Murray is an elder guardian. He swims around and counts the days. But when his granddaughter asks him about some of his adventures, he can't stop talking, especially about a squid who stole diamonds from him and a shark that almost killed him. His daughter is smart and asks the right questions, which make him reconsider the conclusions he drew from his own story.
Story 7: The two farmers, Flinn and Duke, are distraught. They find their chickens in pieces, attacked by some kind of predator. When an old man with a cane suggest that a rabbit has done this, the whole village laughs at him. But Flinn finds a reason to believe him and gets confronted with the dangerous bunny. They discover, however, to their horror, that there may be more than one murderous bunny out there. And no matter how cute they may seem, they decide to protect their homes and kill them.
Story 8: Adam is a glassblower. He lives in a small village, not too far away from the big city. Everything is going well, until an enderman knocks over his stuff and escapes. Adam comes across a wishing well that tells him he can wish for whatever he wants and take back any wish if he is disappointed. Adam makes several wishes, but he quickly discovers that a lot of things he wants, aren't making him happy.
Story 9: Jennifer is surrounded by guys at work. They brag and rub it in her face that she is cannot do the same things they can. But even though this brave girl can't stand it and accepts their challenge to beat them in whatever they suggest, she quickly finds out that she can't do everything. However, she can do some things that her male colleagues are terrible at, and she is about to show them. Not only that, but her fighting skills protect them from the zombies that enter the city.
Story 10: Officer Trevor is put on a secret assignment to find out who or what has been breaking into the bureau's storage room. He starts a search that leads him to an evil villain, a shooting, and a massive ghast attack on the city. Will Trevor and the commissioner be able to save the city from a terrible fate?