Publisher's Synopsis
MASTER of the GUILD: A Hermetic Legend. Novel. 406 pages. Ramar Beeman, a Guild apprentice, leaves his small village and travels to the lands of the East. Due to his special powers of song and inner vision, Ramar is sent by his Master to the Grand Lodge, Monsolvat, in order to receive advanced initiation into the Mysteries of the Universal Guild. He is accompanied on his journey by a group of wandering Paterini and a young woman, Berenice, who is also a gifted musician and visionary. Both Ramar and Berenice, who belongs to the Matriarchal Order of the Artemar, undergo many trials, of mystic initiation, distant travel, and war. The narrative reflects themes or archetypes drawn from the myths of Orpheus, Parsifal, the Mysteries of Delphi, the Grail/Guild operas of Wagner. The book is illustrated with over a hundred pen & ink drawings, headpieces and tailpieces by the author.