Learning Processing

Learning Processing A Beginner's Guide to Programming Images, Animation, and Interaction - The Morgan Kaufmann Series in Computer Graphics

Second edition

Paperback (29 Sep 2015)

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Publisher's Synopsis

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.

A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.

This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study.

Book information

ISBN: 9780123944436
Publisher: Elsevier Science
Imprint: Morgan Kaufmann
Pub date:
Edition: Second edition
DEWEY: 006.7
DEWEY edition: 23
Language: English
Number of pages: 564
Weight: 1102g
Height: 232mm
Width: 186mm
Spine width: 28mm