Into the Real

Into the Real - Transdimensional Hunter

Hardback (20 Mar 2022)

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Publisher's Synopsis

Lynn Raven may be the boss master of WarMonger 2050 with her online persona of "Larry the Snake," but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: Going outside and dealing with, ugh, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe "game AI"?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she's always wanted? What do you do when a game and real life merge? About John Ringo: ". . . the thinking reader's zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible."-Publishers Weekly on Under a Graveyard Sky "[Ringo's work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse."-Library Journal "Explosive . . . fans . . . will appreciate Ringo's lively narrative and flavorful characters."-Publishers Weekly ". . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit."-Booklist "Crackerjack storytelling."-Starlog

Book information

ISBN: 9781982126001
Publisher: Diamond Comic Distributors, Inc.
Imprint: Baen
Pub date:
DEWEY: 813.54
DEWEY edition: 23/eng/20211217
Language: English
Number of pages: 435
Weight: 644g
Height: 167mm
Width: 243mm
Spine width: 40mm