Publisher's Synopsis
Gomoku and Renju are old, fascinating games that seem simple on the outside, but become much more intricate one you dive into how they're played and the nuances they hold. But what happens when you break these games down to their smallest, simplest variation possible? Is it a feasible game? Does it resemble anything that already exists? What effect does shrinking the play space have on the game itself? As a fan of these games, I've decided to take a look for myself and draw my own conclusions. By sharing research, making a few diagrams, and discussing the results of games run on this small board, I aim to answer some questions about 5x5 Gomoku/Renju, and help introduce people to the world of these games in the process.