Guns, Grenades, and Grunts: First-Person Shooter Games

Guns, Grenades, and Grunts: First-Person Shooter Games - Approaches to Digital Game Studies

Hardback (11 Oct 2012)

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Publisher's Synopsis

Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players.

Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.

Book information

ISBN: 9781441142245
Publisher: Bloomsbury Publishing (UK)
Imprint: Bloomsbury Continuum
Pub date:
DEWEY: 306.487
DEWEY edition: 23
Language: English
Number of pages: 448
Weight: 728g
Height: 222mm
Width: 142mm
Spine width: 32mm