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Gaming the Medieval English Text

Gaming the Medieval English Text "Sir Gawain and the Green Knight" and the Cotton Nero A X/2 Manuscript - Ludic Cultures, 1100-1700

New edition

Hardback (15 Jan 2025)

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Publisher's Synopsis

This book innovatively combines traditional manuscript study with contemporary cultural game theory to show how the fourteenth-century Middle English romance Sir Gawain and the Green Knight launches a multidimensional game with its late-fourteenth-century elite reader in its unique manuscript context, London, British Library, Cotton MS Nero A X/2. The textual and visual games of Sir Gawain and the Green Knight and the Cotton Nero manuscript allow a fourteenth-century English Christian aristocracy to align courtly gaming with heavenly goals, thereby justifying elite amusements.

Book information

ISBN: 9781501518546
Publisher: Medieval Institute Publications (Western Michigan University)
Imprint: Medieval Institute Publications
Pub date:
Edition: New edition
Language: English
Number of pages: 195
Weight: -1g
Height: 234mm
Width: 156mm