Publisher's Synopsis
"Gaming Technology: Blurring Real and Virtual Worlds examines the history of gaming technology, explores how today's cutting-edge games work, and discusses the future advances of technology"--.
Hardback (01 Jan 2019)
Includes delivery to the United States
1 copy available online - Usually dispatched within 7 days
"Gaming Technology: Blurring Real and Virtual Worlds examines the history of gaming technology, explores how today's cutting-edge games work, and discusses the future advances of technology"--.
ISBN: | 9781682825556 |
Publisher: | ReferencePoint Press, Inc. |
Imprint: | ReferencePoint Press, Inc. |
Pub date: | 01 Jan 2019 |
DEWEY: | 794.8 |
DEWEY edition: | 23 |
Weight: | 340g |
Height: | 239mm |
Width: | 168mm |
Spine width: | 13mm |