Publisher's Synopsis
Most trainers use games. And trainers who use games collect new games. Andy KirbyÆs three-volume compendium contain 75 games in each volume. They range from icebreakers and energizers to substantial exercises in communication. Each game is presented in a standard format which includes summary, statement of objectives, list of materials required, recommended timings and step-by-step instructions for running the event. Photocopiable masters are provided for any materials needed by participants. - - All the games are indexed by objectives, and Volume 2 contains an integrated index covering all three volumes.