Game Design Deep Dive. Soulslike

Game Design Deep Dive. Soulslike

Paperback (02 May 2024)

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Publisher's Synopsis

Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike.

  • The first book looking at the history of the genre
  • A breakdown of both action and RPG design for fans and designers of both
  • A lesson on difficulty in games and why harder doesn't mean better

Book information

ISBN: 9781032581156
Publisher: CRC Press
Imprint: CRC Press
Pub date:
DEWEY: 794.83
DEWEY edition: 23
Language: English
Number of pages: 164
Weight: 288g
Height: 149mm
Width: 227mm
Spine width: 12mm