Game-Based Assessment Revisited

Game-Based Assessment Revisited - Advances in Game-Based Learning

1st Edition 2019

Hardback (14 Nov 2019)

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Publisher's Synopsis

The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necessitates alternative ways to assess the kinds of learning that are taking place in the game-based environments. The field has been broadening the focus of assessment in game environments (i.e., what we measure), developing processes and methodologies that go beyond psychometrics practices (i.e., how we go about assessment in games), and implementing the game-based assessment (GBA) in real contexts. The current state of the field calls for a revisit of this topic to understand what we have learned from the research on this topic, and how the GBA work changed how the field thinks about assessment beyond game environments. Accordingly, this comprehensive volume covers the current state of research, methodology, and technology of game-based assessment.  It features four major themes: what we are measuring in games, how GBA hasinfluenced how people do assessment beyond games, new methods and practices, and implementations of GBA. The audience for this volume includes researchers, graduate students, teachers, and professional practitioners in the areas of education, instructional design, educational psychology, academic and organizational development, and instructional technology.

Book information

ISBN: 9783030155681
Publisher: Springer International Publishing
Imprint: Springer
Pub date:
Edition: 1st Edition 2019
Language: English
Number of pages: 353
Weight: 729g
Height: 235mm
Width: 155mm
Spine width: 22mm