Fundamentals of Network Game Development

Fundamentals of Network Game Development

Hardback (21 Dec 2008)

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Publisher's Synopsis

Learn to create network games from start to finish with "Fundamentals of Network Game Development." Covering all the essential elements of network game development, this book provides the techniques and strategies necessary to create a quality game. Organized into three core sectionsÔÇödesign, design and development, and developmentÔÇöthe book explores all the unique, underlying aspects that game designers and developers need to consider when building a game that uses a network to connect players both with the game and with each other. YouÔÇÖll examine the characteristics that set a network game apart from one that is played offline, the different types of games and networks, how the design and development processes differ depending on the type of game, how design elements affect development implementation and vice versa, how to prevent cheating and hacking, and how to test the final product. Throughout each chapter, real games are used as case studies to help guide you through the challenges of creating your own games. "Fundamentals of Network Game Development" provides you with the foundation you need to create professional-caliber network games.

Book information

ISBN: 9781584505570
Publisher: Cengage Learning
Imprint: Charles River Media
Pub date:
DEWEY: 794.8146
DEWEY edition: 22
Language: English
Number of pages: 316
Weight: 842g
Height: 244mm
Width: 195mm
Spine width: 26mm