Publisher's Synopsis
Franklin invites novice player Skunk to join his team in a neighborhood hockey game, but he soon regrets it. Skunk can't skate fast, or pass the puck, or shoot on net. Because of Skunk, Franklin's team loses the game -- an unacceptable result for Franklin, who is used to winning. He is about to let the dejected Skunk walk away from the team when he recalls that it was only through practice that he became a good player himself. The next day, Franklin gives Skunk another chance and learns there is more than one way to feel like a winner.