Essential Java 3D Fast

Essential Java 3D Fast Developing 3D Graphics Applications in Java - Essentials

Softcover reprint of the original 1st ed. 2001

Paperback (08 May 2001)

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Publisher's Synopsis

Packed with lots of examples and illustrations, including an 8-page colour section, Essential Java 3D fast is an introductory textbook for those who want to learn Java 3D fast.
The best way to learn any programming language is by writing programs. In this book, Ian Palmer takes you through the steps to write a simple program in Java 3D, and then shows you how to modify and add features to this program, so you learn the key features of Java 3D.
Learn about: Writing a simple Java 3D program;
Creating Shapes;
Defining Appearance;
Animation;
Behaviours.
The examples in this book assume a working knowledge of Java and some background in 3D graphics, in order to explain the new concepts in Java 3D.

Book information

ISBN: 9781852333942
Publisher: Springer London
Imprint: Springer
Pub date:
Edition: Softcover reprint of the original 1st ed. 2001
DEWEY: 006.6633
DEWEY edition: 21
Language: English
Number of pages: 279
Weight: 490g
Height: 235mm
Width: 155mm
Spine width: 19mm