Publisher's Synopsis
For use in schools and libraries only. Eleven-year old Amar'e starts competing in tournaments with his best friends, Deuce and Mike, and they are winning. After a few big wins, Amar'e starts getting attention from some of the more elite players in Lake Wales. He wants to elevate his game, but the only way to do that is to move on, but his friends feel like he is leaving them behind. Without Amar'e they are barely contenders, and he never seems to have time for them anymore.