Publisher's Synopsis
"Sentience? I'm just a throwaway toy, an inanimate object. How can I have thought and emotion? Opinion and experience? I'd shrug my shoulders if I could. The world is brimful of mystery."
All the kids adore Doggem, the class cuddly toy.
They each get to take him home. Hug him and love him and show him their world outside of school.
All they have to do in return is write his diary.
It's George Gould's turn and he's going to introduce Doggem to a rather unusual family.
Before we go any further, it's worth pointing out that both the stuffed toy and little boy are far from ordinary.
Doggem is no longer your run-of-the-mill snuggle doggy. Designed to fall apart after a few years. Perfect for squishing and squashing into a comfort blanket.
He's a million miles from that now. Doggem has just become a living creature. Thinking and reasoning. Trying to make sense of an unexpected existence.
Strange places and scary experiences are in store during this sojourn with his latest custodian. Things no respectable fluffy dog should ever have to witness. It might end up in deadly territory.
Make no mistake, there is magic here. Some of it as black as a starless night.
And George?
Well, George is descended from decidedly dicey stock. There are folk in delightful George's lineage who have indulged in practices of a somewhat shadowy nature. The ramifications of which aren't ready to be consigned to history. They want to spill out of the past and have their say in the future.
DOGGEM is a spooky little tale about toy dogs and dark doings. A gently disturbing horror story. But beware, this charming cocktail of witchcraft, imagined folklore and paranormal fantasy might just bewitch you.
Not easy to pin down genre. Without doubt it has a certain heart-breaking beauty to it. Maybe it's a modern fairytale. A scary one, flavoured with a dash of the occult, written for an adult audience. After all, fairy tales feature the supernatural and have a magical aspect to them.
They often have old cottages and eerie, unnerving woodland settings.
Wickedly enchanting women and innocent children.
Ancient evil and everyday greed.
Doggem is a short story, one in a series of sinister tales from the Dead Boxes Archive.
The Dead Boxes?
Some objects are frightening things and the Dead Boxes definitely fall into that category.
They can be easily overlooked. Ordinary on the surface. At first glance anyway. A mobile phone, a piece of art ...a child's plaything.
Take a closer look. You'll see something unique.
You could very easily have one and not know it.
Exercise caution.
They hold miracle and mystery. Horror and salvation.
None are the same. Except in one regard.
You don't need one.
You might think you do, but you really don't.
Believe me.
A Short Story.
From the Dead Boxes Archive.