Publisher's Synopsis
Book and CD. A user interface's influence over how an application or game is received by an audience, no matter what other features it might boast, cannot be understated. This unique book offers a comprehensive solution to successfully building a DirectX user interface library from the ground up for games and other multimedia software. This detailed account zealously narrates and implements an entire interface project, unveiling important techniques and professional solutions along the way, while nurturing the whole workflow from concept to completion.