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Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX

Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX

1st edition

Hardback (29 May 2019)

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Publisher's Synopsis

In a follow-up book, which re-iterates the principles of "Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max", and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!Key FeaturesThis is the next step in CG creature setups in 3ds Max.Although 3ds Max specific, the techniques and foundations will work for any 3D application.By following the step-by-step guides in this book, you can finish and complete a portfolioready.Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest!This book includes a companion website where chapter supplements and core files and documents could be easily accessed.

Book information

ISBN: 9781138560703
Publisher: CRC Press
Imprint: CRC Press
Pub date:
Edition: 1st edition
DEWEY: 006.696
DEWEY edition: 22
Language: English
Number of pages: 160
Weight: 408g
Height: 229mm
Width: 152mm
Spine width: 15mm