Computers and Games Theoretical Computer Science and General Issues

Computers and Games Theoretical Computer Science and General Issues 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers - Lecture Notes in Computer Science

2011st edition

Paperback (14 Jan 2011)

  • $63.49
Add to basket

Includes delivery to the United States

3 copies available online - Usually dispatched within 7 days

Publisher's Synopsis

This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.

Book information

ISBN: 9783642179273
Publisher: Springer Berlin Heidelberg
Imprint: Springer
Pub date:
Edition: 2011st edition
Language: English
Number of pages: 277
Weight: 458g
Height: 235mm
Width: 155mm
Spine width: 18mm