Publisher's Synopsis
A rat darts across the opening pages, into a hole, and down a long tunnel, stopping under a hammock. A mole man stretches and wakes up, leading the rat and the reader deeper into the tunnel. What follows is a series of dreamlike sequences, each stranger than the last. Brian Ralph, author of The New York Times Graphic Novel Bestseller Daybreak, was a founding member of the influential Providence, Rhode Island Fort Thunder art collective, which was renowned for the way its membersÆ work intermingled lowbrow and highbrow art forms û drawing inspiration from comics, video and role-playing games, and contemporary art. Fort Thunder created the alternative adventure comic and the comic book as artist's book. Cave-In was seen as the first example of this new approach. - - In this wordless classic, special emphasis is placed on the power of gesture. Minimalism allows Ralph to be playful with form û Cave-InÆs use of color and crosshatching speak much more clearly to narrative shifts than they could in a more conventional text, and the use of different panel shapes and sizes transform the rhythm and pacing of the story. Cave-In is an all-ages adventure story, jam-packed with monsters, bats, and all manner of unimaginable underground mystery.