Publisher's Synopsis
Discusses the basics of using OpenGL to create computer games that have realistic graphics.
Paperback (19 Mar 2004)
Not available for sale
Includes delivery to the United States
Out of stock
Discusses the basics of using OpenGL to create computer games that have realistic graphics.
ISBN: | 9781592003693 |
Publisher: | Thomson Course Technology |
Imprint: | Thomson Course Technology |
Pub date: | 19 Mar 2004 |
DEWEY: | 794.8151 |
DEWEY edition: | 22 |
Number of pages: | 310 |
Weight: | 703g |
Height: | 229mm |
Width: | 190mm |
Spine width: | 19mm |