Beginning OpenGL Game Programming

Beginning OpenGL Game Programming

Paperback (30 Sep 2009)

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Publisher's Synopsis

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

Book information

ISBN: 9781111062859
Publisher: Course Technology
Imprint: Course Technology
Pub date:
Weight: 576g
Height: 234mm
Width: 183mm
Spine width: 18mm