Beginner Character Rigging

Beginner Character Rigging

Hardback (11 Feb 2013)

  • $63.27
Add to basket

Includes delivery to the United States

10+ copies available online - Usually dispatched within 7 days

Publisher's Synopsis

In this book you will learn all of the basics required to rig any character in Maya. The book covers everything from joints to wires, from the connection editor to pruning small weights. With over 30 example files, 200 images, and countless step by step tutorials, you will be shown exactly how to rig a foot and leg, a hand, and much more. The thing that separates this book from the competition is answering the question of "Why?". The book covers exactly what is a gimbal lock and how do you avoid it? What axis should you use as your primary one? How do I add an influence object to fix a rig already in progress and why would I use a joint in some cases? Knowing why things are done the way they are will allow you to innovate and create new rigs. Knowing why will allow you to troubleshoot someone else's rig, and progress far beyond being a beginner. This book will help the beginner build a solid foundation and is a great addition for any character rigger using Maya. Proceeds donated to charity.

Book information

ISBN: 9780991855407
Publisher: Lulu Press
Imprint: Tj Galda
Pub date:
Language: English
Number of pages: 400
Weight: 756g
Height: 229mm
Width: 152mm
Spine width: 25mm