Alternate Reality Games For Behavioral and Social Science Research

Alternate Reality Games For Behavioral and Social Science Research

Paperback (20 Feb 2015)

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Publisher's Synopsis

By weaving fictional narratives and problem solving into everyday life, alternate reality games (ARGs) may be able to fill gaps left by traditional studies in the behavioral and social sciences. Researchers are exploring new ways to address concerns such as ecological validity, inconsistent replication, and recruitment of large and diverse sample populations. ARG-based research design, using familiar tools and multimedia venues to engage players in meaningful interaction within complex near‐real‐world environments, offers methods that can make a difference. This book examines the potential strengths of ARG‐based social science research, the challenges that remain to be overcome, and potential starting points for testing these possibilities.

Book information

ISBN: 9781312781054
Publisher: Lulu Press
Imprint: Lulu.com
Pub date:
Language: English
Number of pages: 130
Weight: 210g
Height: 151mm
Width: 228mm
Spine width: 16mm