Publisher's Synopsis
Olive Dunwoody and her mathematically minded parents move into an old Victorian home complete with the deceased owner's furnishings. Olive first notices that something is wrong when she can't take the paintings off the wall. She sees things moving in them. Then, while rummaging through the drawers, she finds a pair of glasses and tries them on. Olive can now enter the paintings and talk to the people in them. She is warned by a talking cat named Horatio not to spend too much time in there or to lose the glasses. She meets Morton in a painting and learns that he was forced into it because of a conversation he overheard. Olive is determined to find out more about the house and its history. But who can she trust? Her neighbors, the talking cats, or the people in the paintings? The expressive black-and-white illustrations contribute to the overall spooky mood of the story. The plot moves quickly as Olive pieces together clues.