Beginning DirectX 9

Beginning DirectX 9

Paperback (01 May 2004)

Not available for sale

Includes delivery to the United States

Out of stock

This service is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Publisher's Synopsis

There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX. In order to fully understand DirectX and the game programming process, readers need examples that build on previous chapters to guide them through to the completion of a playable game. "Beginning DirectX 9" does just that. Readers should have basic understanding of 3D math and C++. With this rudimentary experience, "Beginning DirextX 9" enables readers to create a playable game using easy-to-understand examples.

Book information

ISBN: 9781592003495
Publisher: Cengage Learning
Imprint: Cengage Learning
Pub date:
DEWEY: 006.693
DEWEY edition: 22
Language: English
Number of pages: 332
Weight: 712g
Height: 226mm
Width: 187mm
Spine width: 27mm